Friday, March 14, 2025
HomeGame developmentNESFab Programming Language – GameFromScratch.com

NESFab Programming Language – GameFromScratch.com


NESFab is a “new” programming language for a really outdated platform, the Nintendo Leisure System. It gives a C-like programming language however provides nearer to meeting stage efficiency. In reality NESFab claims to be the quick compiled programming language for the NES {hardware} (together with the 6502 processor). NESFab is an open-source GPL 3 based mostly undertaking.

Strengths and weaknesses of NESFab from their documentation:

NESFab is a statically-typed, procedural programming language for creating NES video games. Designed with 8-bit limitations in thoughts, the language is extra ergonomic to make use of than C, whereas additionally producing quicker meeting code. It’s simple to get began with, and has a helpful set of libraries for making your first — or hundredth — NES sport.

2.1. Strengths of NESFab

  • Efficiency is mostly superior to C and all different compiled languages.
  • Mapper banks are dealt with routinely and scale up with out fuss.
  • Multi-byte and fixed-point arithmetic is properly supported and easier than different languages.
  • The compiler is well configured, while not having advanced construct methods.
  • Some asset loading is built-in. There are much less steps to get your concepts onto the display screen.

2.2. Weaknesses of NESFab

  • NESFab code is just appropriate with the NES. It can’t compile to different methods.
  • Solely a choose variety of cartridge mappers are supported.
  • Though NESFab efficiency is sweet, writing meeting by hand can clearly surpass it.
  • NESFab just isn’t as tried-and-true as different languages. They’re possible bugs and lacking options.

Key Hyperlinks

NESFab Homepage

NESFab GitHub

NESFab Documentation

NES Growth Wiki

You possibly can study extra about NESFab within the video beneath.



Supply hyperlink

RELATED ARTICLES

Most Popular

Recent Comments